| FUTUREPASS FUTUREVERSE CORPORATION LIMITED 2278294 13 Jun 2023 | on 10 Dec 2024 | Computer software for the collection, editing, organizing, modifying, ... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Computer software for the collection, editing, organizing, modifying, transmission, storage and sharing of data and information; data banks; recorded data; encoded identity cards; security tokens being encryption devices; downloadable computer security software; computer hardware and computer software for database management; software for authenticating the identity of a payer; downloadable computer software for creating, verifying, and managing digital identities; downloadable digital collectibles software using blockchain-based software technology and smart contracts for use in the field of identity verification; downloadable digital files authenticated by non-fungible tokens [NFTs]; downloadable software for receiving and accessing non-fungible tokens; digital materials, namely audio, image and video files authenticated by non-fungible tokens (NFTs); downloadable digital media, namely digital collectibles in the form of digital art, photographs, images, animation and videos created with blockchain-based software technology; digital media, namely downloadable audio-visual media content; digital media, namely downloadable media content; downloadable virtual goods, namely computer software for managing and validating online resources, tokens and virtual currency for use in video games and online virtual worlds; computer software for creating digital tokens, non-fungible tokens, digital collectibles and digital assets; computer software using artificial intelligence and machine learning for generating digital tokens, non-fungible tokens, digital collectibles and digital assets; computer software for managing transactions using blockchain technology; computer software for receiving, accessing, spending, sending, trading, storing and managing cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; computer software for receiving, accessing, spending, sending, trading, storing and managing digital collectibles, namely, art, animation cels, images, photographs, trading cards, music, and videos; computer software for receiving, accessing, spending, sending, trading, storing and managing digital currency payment and exchange transactions; computer software for creating an on-line community for members to participate in discussions and online games, form virtual communities, and engage in social networking featuring user-generated content, cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles, digital assets, artificial intelligence agents; computer software for processing transactions involving cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; software for providing online trading platforms for digital assets; computer software platforms for social networking; downloadable computer software for use as an electronic wallet; software for cryptocurrency exchange; computer game software; computer hardware and software for cryptocurrency; computer hardware and software for digital currencies; computer software for aiding the development of blockchain-based applications; computer software for blockchain technology and cryptocurrency; artificial intelligence software; downloadable electronic publications; games software; computer game programs with artificial intelligence; virtual reality computer game software; augmented reality game software; artificial intelligence and machine learning software. Class 035 Class 035 Advertising, Business & Retail Services Advertising, promotion and marketing; compilation of information relating to personal data; collection, systematization, compilation and analysis of business data and information stored in computer databases; data collection for others; collating of data in computer databases; data management; data processing verification; data processing, systematization and management; retail services relating to computer software; arranging subscriptions to information media for others; provision of an online marketplace for buyers and sellers of goods and services; provision of an online marketplace for buyers and sellers of downloadable digital materials and digital collectibles, namely art, music, photographs, images, animation, and videos; organisation and management of customer loyalty, incentive and bonus program services using cryptocurrency via blockchain-based digital transactions; organisation and management of customer loyalty programmes; business marketing; event marketing; digital marketing; social media marketing; sponsorship advertising; promotional sponsorship of sports events; promotional sponsorship of cultural events; promotional sponsorship of entertainment events; promotional sponsorship of trade shows; promotional sponsorship of online gaming teams and competitions; public relations services; market analysis and research services; business and marketing research; economic forecasting; organisation of events, exhibitions and shows for commercial or advertising purposes; organising and conducting volunteer programmes and community service projects; production and distribution of promotional, advertising and marketing material in all media including appraisal, research and analysis, advisory and planning; commercial consulting in the field of blockchain technology and cryptocurrency information, advisory and consultancy (including via online) services in relation to all of the aforesaid services. Class 036 Insurance & Financial Services Financial services relating to cryptocurrencies; financial investment services; e-wallet payment services; electronic transfer of virtual currencies; funds transfer services; currency transfer services; currency trading and exchange services; electronic cash transactions; electronic money transfer services; electronic credit card transactions; electronic funds transfer services; investment services; brokerage services; financial advisory and consultancy services; financial analysis and research services; financial information for investors; financial information in the nature of rates of exchange; foreign currency exchange; foreign exchange transactions; facilitation of financial transactions using unconventional currency systems and bartering; facilitation of cryptocurrency transactions; issuance and redemption of tokens of value; electronic transfer of non-fungible tokens incorporating cryptographic protocols used to operate on a computer platform in the field of blockchain technology; providing blockchain-based investment services via an online marketplace; providing financial investment services and financial information regarding tokens and digital assets through a marketplace; financial services, namely tracking, tracing, and monitoring digital or cryptocurrency assets; financial services, namely issuing tokens of value for digital or cryptocurrency assets; financial services, namely providing online, non-downloadable virtual in-game currency for use by members of an online community via a global computer network; cryptocurrency services, namely providing digital currency and issuing digital tokens and non-fungible tokens of value for use by members of an on-line community via a global computer network; facilitating the electronic transfer of digital currency, digital tokens or non-fungible tokens; information, advisory and consultancy services relating to all the aforesaid.
Class 038 Communications Services Telecommunications and broadcasting services; transmission of messages, data, information, video, images and software applications via the Internet; providing user access to computer programmes on data networks; electronic transmission of audio, video and other data and documents via a peer-to-peer network; transmission of data, audio, video and multimedia files, including downloadable files and files streamed over a global computer network; providing user access to portals on the Internet; streaming of video, audio and television; broadcast and streaming of computer and video games via the Internet and wireless networks; webcasting services via global and local computer networks; providing of Internet chat rooms; chat room services for social networking; providing internet forums; providing access to an internet discussion website; providing voice chat services; provision of access to a photo sharing and video sharing portal; communication via virtual private networks [VPN]; information, advisory and consultancy services relating to all the aforesaid.
Class 041 Education and Entertainment Services Education; entertainment; sporting and cultural activities; entertainment services, namely, providing online computer and video games; gaming; music production; music publishing; online gaming services; online gaming services featuring artificial intelligence agents; entertainment services, namely creation, development, distribution, production and post-production editing and special effects animation of multimedia entertainment content; entertainment services, namely providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes; providing non-downloadable online augmented reality games; providing online non-downloadable multimedia digital content; providing non-downloadable online virtual reality games; provision of internet based games; organising and arranging of games and competitions via the internet; automotive club services being entertainment services; virtual reality video production; educational research; computer education training; arranging and conducting educational seminars and conferences; organisation of educational shows; arranging of educational events; arranging of educational courses; research in the field of education; dissemination of educational material; production of educational materials; publication of educational materials; providing information about online education; providing facilities for educational purposes; educational and training services relating to games; organising events for cultural purposes; art gallery services for cultural purposes; ticket reservation and booking services for cultural events; providing user reviews for entertainment or cultural purposes; presentation of literature to the public for cultural purposes; organisation of art exhibitions for cultural or educational purposes; providing online art exhibitions for cultural or educational purposes; rental of educational and instructional materials; information, advisory and consultancy (including via online) services relating to all the aforesaid.
Class 042 Computer & Software Services & Scientific Services Hosting multimedia entertainment and educational content for others; computer programming; designing software; developing software; developing software using block chain technology; software engineering; developing software for protecting data; software engineering for data processing programs; platform as a service [PAAS]; data authentication via blockchain; user authentication services using blockchain technology; identity validation [computer security]; identity verification [computer security]; electronic monitoring of personally identifying information to detect identity theft via the internet; user authentication services using biometric hardware and software technology for password management, managing identification of things and managing human identification; blockchain as a service [BAAS] for creating non-fungible tokens [NFTs] in the form of virtual goods; creating and maintaining websites for registered users to form virtual communities and engage in social networking services in the field of blockchain technology; development of computer platforms; encryption of digital music; computer programming in the field of cryptocurrency exchange; creation, development and maintenance of software for conducting financial transactions; website design consultancy; creating and maintaining web sites for others; hosting web sites of others; hosting, managing, developing, analysing, updating and maintaining applications, computer operating systems, software, and web sites; developing hardware for receiving, accessing, spending, sending, trading, storing and managing cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; developing hardware in the field of cryptography; developing hardware for data conversion; developing hardware for software using blockchain technology; software as a service (SAAS), namely providing online non-downloadable artificial intelligence and machine learning software for generating digital tokens, non-fungible tokens, digital collectibles, digital assets and digital music; software as a service (SAAS), namely providing online non-downloadable software for integrating blockchain technology in applications; software as a service (SAAS), namely providing online non-downloadable software for receiving, accessing, spending, sending, trading, storing, generating and managing cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles and digital assets; software as a service (SAAS), namely providing online non-downloadable software for receiving, accessing, spending, sending, trading, storing and managing digital collectibles, namely, art, animation cels, images, photographs, trading cards, music and videos; software as a service (SAAS), namely providing online non-downloadable software for downloading and playing computer games, video games and mobile phone games; providing online non-downloadable software which allows users to receive, access, spend, send, trade, store and manage cryptocurrency, digital currency, digital tokens and digital assets, via a website; computer services, namely creating an on-line community for members to participate in discussions, form virtual communities and engage in social networking featuring user-generated content, cryptocurrency, digital currency, digital tokens, non-fungible tokens, digital collectibles, digital assets, sports and entertainment; providing electronic storage of cryptocurrency, digital currency, digital tokens and digital assets via a website; information, advisory and consultancy services relating to all the aforesaid; providing temporary use of non-downloadable software for enabling members of an online community to receive and access non-fungible tokens [NFTs]. | |
| FUTURE OF CONNECTEDNESS INTERNATIONAL DATA GROUP, INC. 2034505 17 Jun 2020 | on 5 May 2025 | Downloadable electronic documents in the nature of research reports.,M... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Downloadable electronic documents in the nature of research reports. Class 035 Class 035 Advertising, Business & Retail Services Market research services; Marketing consulting services; business marketing consulting services, business advice relating to marketing; Marketing research and business consulting services; assistance, advisory services and consultancy with regard to business analysis; Business management assistant services; Business research services; Advertising services, namely, advertising consultancy, advertising research, analysis of response to advertising, business advice relating to advertising, providing information regarding advertising, marketing and promotional services for others, provision of information relating to media advertising effectiveness; Advertising services and business analysis, namely, providing information regarding advertising, marketing and promotional services for others, provision of information relating to media advertising effectiveness, consultancy relating to market studies, consulting in the field of digital marketing, interpretation of market research data, interpretation of market study data, market analysis, market analysis and research, market analysis and studies, market opinion polling studies, market reports and studies, market research consultancy, market research services, marketing research and analysis services, providing business marketing information for others, providing information about market research, providing market intelligence services, providing market research information; business marketing consulting services; conducting on-line business management research surveys; provision of marketing research reports; Marketing services and marketing consulting services, namely, compilation of market statistics, computerised market research services, conducting marketing studies, providing advice in the field of business management and marketing, market assessment consultancy, marketing consulting services; Organization of exhibitions for commercial and advertising purposes in the fields of research relating to computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; Organization of trade fairs for commercial and advertising purposes in the fields of research relating to computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets. Class 041 Education and Entertainment Services Organization of exhibitions for cultural and education purposes in the fields of research relating to computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; Providing online non-downloadable publications, namely, research reports, business opinions, market research reports and technology reports in the fields of computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; providing online non-downloadable videos in the fields of computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; Arranging and conducting of symposiums not for commercial purposes in the fields of research relating to computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; providing online educational seminars and online, non-downloadable videos in the fields of research in computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; Arranging and conducting of workshops and training in the fields of research in computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; Arranging and conducting of colloquiums not for commercial purposes in the fields of research relating to computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; Arranging and conducting of conferences not for commercial purposes in the fields of research relating to computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets; Downloadable webinars in the fields of computers, computer software, online services, high technology, information technology, information services and emerging technologies.
Class 042 Computer & Software Services & Scientific Services Providing business information in the fields of research relating to computers, computing, computer software, computer hardware, computer security, data storage, cloud computing, data security, servers, online services, high technology, communications, information technology, information services, mobile devices, telecommunications, interactive entertainment, consumer electronics, consumer technology, home theater equipment, photographic equipment, video equipment, audio equipment, mobile applications, portable electronic devices, social media, video games, energy, finance, government, health, manufacturing, retail services and emerging technology markets, via a website; Hosting a website featuring information about market research, business consulting services, business analysis, business management services, research services, research reports and emerging technology markets. | |